AI Insights · Timothy · July 2021
Top Waifu Games Performance in France Q2 2021
Discover how the top 5 Waifu games performed on a unified platform in France during Q2 2021, including trends in downloads, revenue, and active users.
The second quarter of 2021 saw notable trends in the performance of the top 5 Waifu games on a unified platform in France. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users for these popular titles.
ISEKAI: Demon Waifu from Renascence Games experienced a significant shift in its weekly metrics. Weekly revenue reached a peak of approximately $35.6K in early June, before stabilizing around $27K to $29K towards the end of the quarter. Downloads initially surged to 40.9K but saw a consistent decline, ending at about 3.9K. Similarly, active users dropped from 38.7K to 25.1K over the quarter.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. showed fluctuating trends. Revenue peaked at $60.7K at the end of May, before dipping to around $13.5K by the end of June. Downloads remained relatively stable, with minor fluctuations, ranging from 2.5K to 4.7K. Active users hovered around 28K to 31K, with a slight increase to 35.9K in mid-April.
Azure Lane from Yostar Limited saw a remarkable peak in revenue at $31.8K at the end of May, followed by a drop to approximately $4K by the end of June. Downloads showed a mild upward trend, peaking at 1.8K in late May, while active users remained fairly stable, ranging between 3.1K and 4.1K throughout the quarter.
Idle Angels: Goddess' Warfare by Neorigin Games Global had consistent revenue, peaking at $7.8K in mid-April and then stabilizing around $4K to $5K. Downloads saw a significant drop from 2.4K in mid-May to just about 200 by late June. Active users followed a similar pattern, peaking at 4.8K in late May and declining to around 2K by the end of the quarter.
Sword Master Story from Super Planet experienced varied trends. Revenue peaked at $11.6K in early May, before dropping to approximately $3.5K by late June. Downloads saw a sharp increase to 6.4K in early May, followed by a decline to around 770. Active users peaked at 8.5K in mid-May and then decreased to around 2.5K by the end of June.
These insights from Sensor Tower highlight the dynamic nature of the Waifu games market in France during Q2 2021. For more detailed analysis and data, visit Sensor Tower.